[Options] name = Arcueidbrunestud (MBTL) showname = Arcueid side = wit gender = female [Time] preattack = 0 preburst = 0 precharge = 0 prehand = 0 prehandfinish = 0 prehurt = 0 prehurtheavy = 0 preintrofinish = 0 premad = 0 prepoint = 0 prepose = 0 preposeangry = 0 preposehappy = 0 preslam = 0 presurprise = 0 prewallslam = 0 cutin1 = 0 cutin2 = 0 cutin1fade = 0 cutin2fade = 0 [Emotions] number = 68 1 = idle#-#idle#0# 2 = posehappy#-#posehappy#0# 3 = posesad#-#posesad#0# 4 = intro#-#intro#0# 5 = intro2#-#intro2#0# 6 = introsad#-#introsad#0# 7 = surprise#-#surprise#0# 8 = doubt#-#doubt#0# 9 = mad#-#mad#0# 10 = poseangry#-#poseangry#0# 11 = pose#-#pose#0# 12 = block#-#block#0# 13 = parry#-#parry#0# 14 = hand#-#hand#0# 15 = handfinish#-#handfinish#0# 16 = point#-#point#0# 17 = burst#-#burst#0# 18 = charge#-#charge#0# 19 = hurt#-#hurt#0# 20 = defeat#-#defeat#0# 21 = spin#-#spin#0# 22 = back#-#back#0# 23 = hidden#-#hidden#0# 24 = preattack#preattack#idle#1# 25 = preposehappy#preposehappy#posehappy#1# 26 = preintrofinish#preintrofinish#intro2#1# 27 = presurprise#presurprise#surprise#1# 28 = premad#premad#mad#1# 29 = preposeangry#preposeangry#poseangry#1# 30 = prepose#prepose#pose#1# 31 = prehandfinish#prehandfinish#handfinish#1# 32 = prepoint#prepoint#point#1# 33 = preburst#preburst#burst#1# 34 = precharge#precharge#charge#1# 35 = prehurt#prehurt#hurt#1# 36 = prehurtheavy#prehurtheavy#hidden#1# 37 = prewallslam#prewallslam#hidden#1# 38 = cutin1#cutin1#cutinframe#1# 39 = cutin1fade#cutin1fade#hand#1# 40 = cutin2#cutin2#cutin2frame#1# 41 = cutin2fade#cutin2fade#parry#1# 42 = vn1_idle#-#vn1_idle#0# 43 = vn2_smile#-#vn2_smile#0# 44 = vn3_mad#-#vn3_mad#0# 45 = vn4_mad2#-#vn4_mad2#0# 46 = vn5_sigh#-#vn5_sigh#0# 47 = vn6_gasp#-#vn6_gasp#0# 48 = vn7_pout#-#vn7_pout#0# 49 = vn8_grin#-#vn8_grin#0# 50 = vn9_smirk#-#vn9_smirk#0# 51 = vn10_confident#-#vn10_confident#0# 52 = vn11_sadism#-#vn11_sadism#0# 53 = vn12_annoy#-#vn12_annoy#0# 54 = vn13_cat#-#vn13_cat#0# 55 = vn14_victory#-#vn14_victory#0# 56 = vn15_cheer#-#vn15_cheer#0# 57 = vn16_alert#-#vn16_alert#0# 58 = vn17_confused#-#vn17_confused#0# 59 = vn18_serious#-#vn18_serious#0# 60 = vn19_genuine#-#vn19_genuine#0# 61 = zoom1#-#zoom1#5#0 62 = zoom2#-#zoom2#5#0 63 = cg1#-#cg1#5#0 64 = cg2#-#cg2#5#0 65 = chibiidle#-#chibiidle#0# 66 = chibimove#-#chibimove#0# 67 = chibiwin#-#chibiwin#0# 68 = chibilose#-#chibilose#0# [SoundN] 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 9 = 0 10 = 0 11 = 0 12 = 0 13 = 0 14 = 0 15 = 0 16 = 0 17 = 0 18 = 0 19 = 0 20 = 0 21 = 0 22 = 0 23 = 0 24 = arcueidmbtl_swing 25 = 0 26 = 0 27 = 0 28 = 0 29 = 0 30 = 0 31 = 0 32 = arcueidmbtl_point 33 = arcueidmbtl_burst 34 = arcueidmbtl_charge 35 = arcueidmbtl_hurt 36 = arcueidmbtl_heavyhurt 37 = arcueidmbtl_wall 38 = arcueidmbtl_cutin1 39 = arcueidmbtl_cutin1 40 = arcueidmbtl_cutin2 41 = arcueidmbtl_cutin2 42 = 0 43 = 0 44 = 0 45 = 0 46 = 0 47 = 0 48 = 0 49 = 0 50 = 0 51 = 0 52 = 0 53 = 0 54 = 0 55 = 0 56 = 0 57 = 0 58 = 0 59 = 0 60 = 0 61 = 0 62 = 0 63 = 0 64 = 0 65 = 0 66 = 0 67 = 0 68 = 0 [SoundT] 1 = 0 2 = 0 3 = 0 4 = 0 5 = 0 6 = 0 7 = 0 8 = 0 9 = 0 10 = 0 11 = 0 12 = 0 13 = 0 14 = 0 15 = 0 16 = 0 17 = 0 18 = 0 19 = 0 20 = 0 21 = 0 22 = 0 23 = 0 24 = 1 25 = 0 26 = 0 27 = 0 28 = 0 29 = 0 30 = 0 31 = 0 32 = 1 33 = 1 34 = 1 35 = 1 36 = 1 37 = 1 38 = 1 39 = 1 40 = 1 41 = 1 42 = 0 43 = 0 44 = 0 45 = 0 46 = 0 47 = 0 48 = 0 49 = 0 50 = 0 51 = 0 52 = 0 53 = 0 54 = 0 55 = 0 56 = 0 57 = 0 58 = 0 59 = 0 60 = 0 61 = 0 62 = 0 63 = 0 64 = 0 65 = 0 66 = 0 67 = 0 68 = 0